AI Insights · Timothy · April 2023
Top 5 PVP Games Performance on Unified Platform in Russia - Q1 2023
Explore the weekly trends in downloads, revenue, and active users for the top 5 PVP games in Russia during Q1 2023, based on Sensor Tower data.
During the first quarter of 2023, the top 5 PVP games in Russia on a unified platform saw varying trends in weekly downloads, revenue, and active users. Here's a detailed look at the performance of each game based on Sensor Tower data.
Roblox experienced a notable fluctuation in weekly revenue, starting at around $220K in late December 2022 and then gradually decreasing to $137K by mid-January. Revenue saw an uptick again towards the end of March, peaking at approximately $176K. Weekly downloads for Roblox showed a steady increase, reaching about 283K by the end of March. Active users remained relatively stable, hovering around 8.9M to 9.6M throughout the quarter.
PUBG MOBILE had a mixed performance in Q1 2023. Weekly revenue began at $228K but dropped to about $95K by early March, with a peak of $260K in mid-March. Downloads fluctuated slightly, ending the quarter at around 119K. Active users ranged between 4.5M and 4.8M, showing a gradual increase towards mid-March before a slight decline.
Genshin Impact saw its weekly revenue start at approximately $299K in late December and then drop to around $59K by mid-March, with a slight recovery to $144K by the end of the month. Downloads for Genshin Impact decreased over the quarter, ending at about 66K. The number of active users varied, starting at 1.6M and fluctuating between 1.4M and 1.8M throughout the quarter.
Hero Wars: Alliance showed a diverse trend in weekly revenue, starting at around $73K and peaking at $170K in mid-February, before ending the quarter at approximately $167K. Downloads remained relatively low, ranging between 5K and 10K. Active users fluctuated slightly, maintaining an average of around 120K throughout the quarter.
Standoff 2 had a weekly revenue that started at $111K and saw a slight decrease to about $54K by mid-March, with a small recovery to approximately $60K by the end of the month. Downloads showed a declining trend, ending at about 144K. Active users remained stable, ranging from 6M to 6.6M throughout the quarter.
For more detailed insights and data, visit Sensor Tower.